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Waramp
Joined: 02 Jun 2006 Posts: 4788
0.59 Silvarrr
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Posted: Tue May 08, 2007 2:32 pm Post subject:
Lame-Ass Light Trapper Subject description: because I felt like it |
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so im thinking about making a light trapper with high life rep just to be really, really annoying. here's what im thinking so far:
pcrown (skull)
spirit shroud (skull)
spirit long sword
whistan (pdiamond)
rare 2 trap, 10 fcr, rep life, resist ammy
magefist
sojs
bladebuckle
nat's boots
now i know i could get 15 more rep life with a 5 rep belt and 10 rep boots, but i like the frw from nat's boots, and i'll need the resists too. as for bladebuckle, its got 30% fhr, 5 str (it'll equip nat's boots) and 10 dex. so meh. if i can get a 24% fhr, 5 rep, nice resist belt i'll use it.
i'll have 10 frame trap laying and 65% fcr bp. but will it be worthwhile/viable to build a trapper like this? or should i just use vmagi, blood boots, etc.
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PaulRishell
Joined: 15 Feb 2006 Posts: 313 BNet Acct/Realm: UsWest[L] *PaulRishell *ClassicLLD
0.00 Silvarrr
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Posted: Tue May 08, 2007 5:06 pm Post subject:
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I Say Spirit Shroud over vm. imo
Id like 2 see you make a rep trapper warren
that would be pretty sick imo..
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wOOt
Joined: 06 Jan 2006 Posts: 398 BNet Acct/Realm: \m/ Europe -> Finland \m/
0.00 Silvarrr
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Posted: Wed May 09, 2007 2:34 am Post subject:
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ofc it might b viable.. why not?
just keep few life / resist scs in inventory to overcome that loss of 35 resis from viper and u are good to go
edit:
dont use spirit long sword.. imo long swords are ugly broad for that well.. broad effect
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Waramp
Joined: 02 Jun 2006 Posts: 4788
0.59 Silvarrr
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Posted: Wed May 09, 2007 3:15 am Post subject:
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weapon type affects trap laying speed. long swords are the fastest sword type you can make spirit in
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Meegz ?
Joined: 19 Nov 2004 Posts: 2671 BNet Acct/Realm: *meegz @ east ladder
39.74 Silvarrr
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Posted: Wed May 09, 2007 5:53 am Post subject:
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waramp wrote: | weapon type affects trap laying speed. long swords are the fastest sword type you can make spirit in |
Phase blades
But for lld, you are correct
Imo a 105 fcr bp wof/mb sin is so much more annoying than a light trapper w/ lower fcr.
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wOOt
Joined: 06 Jan 2006 Posts: 398 BNet Acct/Realm: \m/ Europe -> Finland \m/
0.00 Silvarrr
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Posted: Wed May 09, 2007 7:23 am Post subject:
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waramp wrote: | weapon type affects trap laying speed. long swords are the fastest sword type you can make spirit in |
totaly forgot such a important point..
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zarc
Joined: 14 Sep 2006 Posts: 865 BNet Acct/Realm: USEast NonLadder *fyarbeast USEast Ladder *fyarbeast1
-2.48 Silvarrr
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Posted: Wed May 09, 2007 7:30 am Post subject:
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since ias affects trap speed and fcr doesnt, you should use different gloves
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st-hearts
Joined: 22 May 2006 Posts: 118
0.00 Silvarrr
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Posted: Wed May 09, 2007 8:53 am Post subject:
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fyarbeast wrote: | since ias affects trap speed and fcr doesnt, you should use different gloves |
FCR affects his MB speed.
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Grim04
Joined: 05 May 2004 Posts: 4197 BNet Acct/Realm: Grim04/UWNL
0.00 Silvarrr
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Posted: Wed May 09, 2007 11:06 am Post subject:
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You won't regen that much, and since you're light you won't put people in stunlock, and with low trap damage... I see this as a waste of a LLD.
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darcanegel
Joined: 14 Feb 2007 Posts: 325
0.00 Silvarrr
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Posted: Wed May 09, 2007 11:40 am Post subject:
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i beg to differ on the stunlock...I had a 65 fcr light trapper a while back and i was able to stunlock people fairly effectively...they usually got away eventually, but even with my terrible trap damage (like 500 max lol) I took 1/2 health off them with one stunlock...I thought it was reasonably effective, no nextdelay either. It isn't like you can't get out of fire traper stunlock too...
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KnightXENO2
Joined: 06 Oct 2005 Posts: 312 BNet Acct/Realm: West Ladder
0.00 Silvarrr
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Posted: Wed May 09, 2007 1:19 pm Post subject:
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it still stunlocks effectively. Not quite as solid, but you keep getting re-locked because of the range.... while fire traps are pretty easy to get out of if you walk with them and leap.
I honestly have a harder time with the light trappers than the fire version, not sure if its because I keep coming in/out of stun or the lightning trappers just do more dmg?
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Serbia
Joined: 24 Sep 2005 Posts: 334 BNet Acct/Realm: *Serbia WL
0.00 Silvarrr
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Posted: Wed May 09, 2007 3:10 pm Post subject:
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Grim04 wrote: | You won't regen that much, and since you're light you won't put people in stunlock, and with low trap damage... I see this as a waste of a LLD. |
it wont heal as fast as hammerdins, but its gonna piss off the hell out of bone necros and sorces that like to spam from far.
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darcanegel
Joined: 14 Feb 2007 Posts: 325
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Posted: Wed May 09, 2007 3:22 pm Post subject:
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vouched on that...
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Waramp
Joined: 02 Jun 2006 Posts: 4788
0.59 Silvarrr
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Posted: Wed May 09, 2007 3:35 pm Post subject:
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i dont wanna make a fire trapper, there are too many. and haura here actually inspired this build and its not just the mb that does the stun locking, the traps themselves do that once they are stunned. also, why would my trap damage be low? i'll have 900 trap dmg x 5 traps
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darcanegel
Joined: 14 Feb 2007 Posts: 325
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Posted: Wed May 09, 2007 3:49 pm Post subject:
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as in 900 max or 900 average?
if that's average...wow...if that's tops, then heh, my trapper HYBRID has more damage
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