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Kinkykowboy
Joined: 26 Jun 2005 Posts: 490 BNet Acct/Realm: Canada, Eh?
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Posted: Wed Oct 12, 2005 3:48 am Post subject:
Foh Is Based On...? |
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Fcr?
Ias?
Nothing, As In Theres DownTime No Matter What?
And I Was Thinking Of Using A 2os +Comb / +Foh/+Conv Scepter, What would i put in it?
~Kinky.
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lld_wanabee
Joined: 03 Jun 2005 Posts: 542
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Posted: Wed Oct 12, 2005 5:39 am Post subject:
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There's a set casting delay, like frozen orb.
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Sad
Joined: 15 Apr 2005 Posts: 756
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Posted: Wed Oct 12, 2005 6:46 am Post subject:
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i know its definately not FCR, but ive read somewhere its ias based. but most people (including me) feel it has a set cooldown
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krajee
Joined: 27 Aug 2004 Posts: 6579
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Posted: Wed Oct 12, 2005 7:08 am Post subject:
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Faster cast rate speeds up the casting animation, but there is a set cooldown rate that cannot be changed.
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Ehhh
Joined: 06 Feb 2005 Posts: 689
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Posted: Wed Oct 12, 2005 9:21 am Post subject:
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Yes, it is FCR that affects the cast rate. There is a cooldown, so FCR doesn't really help you cast THAT much faster, but it is still very helpful. The faster you cast, the faster you can start running away and the less time your opponent has to interrupt you.
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Captain Crunch
Joined: 08 Nov 2004 Posts: 3234
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Posted: Wed Oct 12, 2005 11:15 am Post subject:
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Ehhh wrote: | Yes, it is FCR that affects the cast rate. There is a cooldown, so FCR doesn't really help you cast THAT much faster, but it is still very helpful. The faster you cast, the faster you can start running away and the less time your opponent has to interrupt you. |
fcr barely helps u at all. the most it will do is let u move a few milliseconds faster.
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Ehhh
Joined: 06 Feb 2005 Posts: 689
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Posted: Wed Oct 12, 2005 12:47 pm Post subject:
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forsaken wrote: | Ehhh wrote: | Yes, it is FCR that affects the cast rate. There is a cooldown, so FCR doesn't really help you cast THAT much faster, but it is still very helpful. The faster you cast, the faster you can start running away and the less time your opponent has to interrupt you. |
fcr barely helps u at all. the most it will do is let u move a few milliseconds faster. |
Yes, and that is a good thing you see. Maybe you don't realize it, but pvp is pretty fast paced in this game and a few frames counts.
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Captain Crunch
Joined: 08 Nov 2004 Posts: 3234
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Posted: Wed Oct 12, 2005 1:18 pm Post subject:
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a few milliseconds doesn't even make up the time in one frame. hell, i dont think there are even monitors that can update at millisecond speeds...
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Ehhh
Joined: 06 Feb 2005 Posts: 689
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Posted: Wed Oct 12, 2005 1:57 pm Post subject:
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forsaken wrote: | a few milliseconds doesn't even make up the time in one frame. hell, i dont think there are even monitors that can update at millisecond speeds... |
Oh boy...where to start.
There are something like 24 or 25 frames per second in this game. My CRT monitor has a 60Hz refresh rate (refreshes 60 times a second, this is sort of slow too). So the monitor is easily fast enough. I don't know about LCDs and I don't like them for gaming, but even those are starting to have very fast response times (8ms is high end from what I've seen). Note that 8ms is 8/1000ths of a second (125Hz) and 1 frame is 1/24 or 1/25 of a second (41.67ms or 40ms). Worst argument I've ever heard.
If a few frames is so unimportant, why bother with fhr/fcr/fpa, etc. for anything? Sure FCR on FoH isn't as important as FCR with a no delay spell, but it still gives you that little bit of extra maneuverability and can mean life or death in some situations.
If I didn't have 75% FCR on my FoH switch, I probably would not have beaten Knarl's necromancer because I probably would have been raped by bone spirit trails. Standing still is just not something you want to do in pvp and the longer your cast rate is, the longer you are standing still.
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Jerkazoid
Joined: 06 Feb 2004 Posts: 2902 BNet Acct/Realm: wscl
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Posted: Wed Oct 12, 2005 4:53 pm Post subject:
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well...
25fps means
1 frame = .04 seconds or 400 milliseconds
defiently nothing is done in diablo in a few milliseconds.
with big cool down spells FCR marginally helps you spam. [it additions is realative to the cast time + the cool down time.]
but yes every frame counts for something
the fcr additions here just help u start running 1 frame faster (or mayber 2).
this is a bit of help in diablo.
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Knifer
Joined: 05 Dec 2004 Posts: 1333 BNet Acct/Realm: Hawaii/Oregon
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Posted: Wed Oct 12, 2005 11:24 pm Post subject:
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as said it is based on fcr, but id recommend that you have at least SOME fcr on him rather than none. you will notice a large different between a 15 frame (0 fcr) and 10 frame (75 fcr) when casting. the advantage of getting the fcr is that when you cast foh, it will go off fast and you will have time to charge around while dodging any projectiles that are sent at you. if you have a slow fcr, you will be basically be standing there and will not have any down time where you can move around.
as for stuff to put in the weapon, your best bet would probably be stat jewels
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Knarl
You're Doomed
Joined: 06 Feb 2004 Posts: 4254 BNet Acct/Realm: USWest NL: *IK_Knarl, *NewKnarl2
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Posted: Thu Oct 13, 2005 12:17 am Post subject:
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Ehhh wrote: | forsaken wrote: | a few milliseconds doesn't even make up the time in one frame. hell, i dont think there are even monitors that can update at millisecond speeds... |
Oh boy...where to start.
There are something like 24 or 25 frames per second in this game. My CRT monitor has a 60Hz refresh rate (refreshes 60 times a second, this is sort of slow too). So the monitor is easily fast enough. I don't know about LCDs and I don't like them for gaming, but even those are starting to have very fast response times (8ms is high end from what I've seen). Note that 8ms is 8/1000ths of a second (125Hz) and 1 frame is 1/24 or 1/25 of a second (41.67ms or 40ms). Worst argument I've ever heard.
If a few frames is so unimportant, why bother with fhr/fcr/fpa, etc. for anything? Sure FCR on FoH isn't as important as FCR with a no delay spell, but it still gives you that little bit of extra maneuverability and can mean life or death in some situations.
If I didn't have 75% FCR on my FoH switch, I probably would not have beaten Knarl's necromancer because I probably would have been raped by bone spirit trails. Standing still is just not something you want to do in pvp and the longer your cast rate is, the longer you are standing still. |
I agree 100%.
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Kinkykowboy
Joined: 26 Jun 2005 Posts: 490 BNet Acct/Realm: Canada, Eh?
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Posted: Thu Oct 13, 2005 4:03 am Post subject:
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Alrighty, thnx guys.
Ill probly just throw on 2x Spirits = 75+% Fcr
~Kinky.
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Meegz ?
Joined: 19 Nov 2004 Posts: 2671 BNet Acct/Realm: *meegz @ east ladder
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Posted: Tue Oct 18, 2005 8:51 pm Post subject:
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2xperfect spirits = 70% fcr, yes?
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