LLD101 Forum Index LLD101
Low Level Dueling in 1.12
 
 FAQFAQ   SearchSearch   MemberlistMemberlist   UsergroupsUsergroups   RegisterRegister 
 ProfileProfile   Log in to check your private messagesLog in to check your private messages   Log inLog in 

The time now is Mon Jun 17, 2024 1:42 am
All times are UTC - 8
 Forum index » Diablo 2 Discussion Section » LLD Discussion
Foh Is Based On...?
Post new topic   Reply to topic View previous topic :: View next topic
Page 1 of 1 [14 Posts]  
Author Message
Kinkykowboy


Joined: 26 Jun 2005
Posts: 490
BNet Acct/Realm: Canada, Eh?
Offline
0.00 Silvarrr

PostPosted: Wed Oct 12, 2005 3:48 am    Post subject:  Foh Is Based On...?  

Fcr?
Ias?

Nothing, As In Theres DownTime No Matter What?

And I Was Thinking Of Using A 2os +Comb / +Foh/+Conv Scepter, What would i put in it?

~Kinky.

_________________

Back to top
View user's profile Send private message 
lld_wanabee

Joined: 03 Jun 2005
Posts: 542
Offline
0.00 Silvarrr

PostPosted: Wed Oct 12, 2005 5:39 am    Post subject:  

There's a set casting delay, like frozen orb.
Back to top
View user's profile Send private message 
Sad


Joined: 15 Apr 2005
Posts: 756
Offline
0.00 Silvarrr

PostPosted: Wed Oct 12, 2005 6:46 am    Post subject:  

i know its definately not FCR, but ive read somewhere its ias based. but most people (including me) feel it has a set cooldown
_________________

Back to top
View user's profile Send private message 
krajee

Joined: 27 Aug 2004
Posts: 6579
Offline
9.68 Silvarrr

PostPosted: Wed Oct 12, 2005 7:08 am    Post subject:  

Faster cast rate speeds up the casting animation, but there is a set cooldown rate that cannot be changed.
_________________
" 'You miss 100% of the shots you don’t take' - Wayne Gretzky " - Michael Scott
Back to top
View user's profile Send private message 
Ehhh


Joined: 06 Feb 2005
Posts: 689
Offline
0.00 Silvarrr

PostPosted: Wed Oct 12, 2005 9:21 am    Post subject:  

Yes, it is FCR that affects the cast rate. There is a cooldown, so FCR doesn't really help you cast THAT much faster, but it is still very helpful. The faster you cast, the faster you can start running away and the less time your opponent has to interrupt you.
Back to top
View user's profile Send private message 
Captain Crunch


Joined: 08 Nov 2004
Posts: 3234
Offline
0.00 Silvarrr

PostPosted: Wed Oct 12, 2005 11:15 am    Post subject:  

Ehhh wrote:
Yes, it is FCR that affects the cast rate. There is a cooldown, so FCR doesn't really help you cast THAT much faster, but it is still very helpful. The faster you cast, the faster you can start running away and the less time your opponent has to interrupt you.

fcr barely helps u at all. the most it will do is let u move a few milliseconds faster.

_________________
B[x] wrote:
-bryan- wrote:
but this is kind of.. a stupid thread
You're a stupid thread.

Back to top
View user's profile Send private message Visit poster's website AIM Address 
Ehhh


Joined: 06 Feb 2005
Posts: 689
Offline
0.00 Silvarrr

PostPosted: Wed Oct 12, 2005 12:47 pm    Post subject:  

forsaken wrote:
Ehhh wrote:
Yes, it is FCR that affects the cast rate. There is a cooldown, so FCR doesn't really help you cast THAT much faster, but it is still very helpful. The faster you cast, the faster you can start running away and the less time your opponent has to interrupt you.

fcr barely helps u at all. the most it will do is let u move a few milliseconds faster.


Yes, and that is a good thing you see. Maybe you don't realize it, but pvp is pretty fast paced in this game and a few frames counts.
Back to top
View user's profile Send private message 
Captain Crunch


Joined: 08 Nov 2004
Posts: 3234
Offline
0.00 Silvarrr

PostPosted: Wed Oct 12, 2005 1:18 pm    Post subject:  

a few milliseconds doesn't even make up the time in one frame. hell, i dont think there are even monitors that can update at millisecond speeds...
_________________
B[x] wrote:
-bryan- wrote:
but this is kind of.. a stupid thread
You're a stupid thread.

Back to top
View user's profile Send private message Visit poster's website AIM Address 
Ehhh


Joined: 06 Feb 2005
Posts: 689
Offline
0.00 Silvarrr

PostPosted: Wed Oct 12, 2005 1:57 pm    Post subject:  

forsaken wrote:
a few milliseconds doesn't even make up the time in one frame. hell, i dont think there are even monitors that can update at millisecond speeds...

Oh boy...where to start.

There are something like 24 or 25 frames per second in this game. My CRT monitor has a 60Hz refresh rate (refreshes 60 times a second, this is sort of slow too). So the monitor is easily fast enough. I don't know about LCDs and I don't like them for gaming, but even those are starting to have very fast response times (8ms is high end from what I've seen). Note that 8ms is 8/1000ths of a second (125Hz) and 1 frame is 1/24 or 1/25 of a second (41.67ms or 40ms). Worst argument I've ever heard.

If a few frames is so unimportant, why bother with fhr/fcr/fpa, etc. for anything? Sure FCR on FoH isn't as important as FCR with a no delay spell, but it still gives you that little bit of extra maneuverability and can mean life or death in some situations.

If I didn't have 75% FCR on my FoH switch, I probably would not have beaten Knarl's necromancer because I probably would have been raped by bone spirit trails. Standing still is just not something you want to do in pvp and the longer your cast rate is, the longer you are standing still.
Back to top
View user's profile Send private message 
Jerkazoid


Joined: 06 Feb 2004
Posts: 2902
BNet Acct/Realm: wscl
Offline
4.86 Silvarrr

PostPosted: Wed Oct 12, 2005 4:53 pm    Post subject:  

well...
25fps means
1 frame = .04 seconds or 400 milliseconds
defiently nothing is done in diablo in a few milliseconds.


with big cool down spells FCR marginally helps you spam. [it additions is realative to the cast time + the cool down time.]

but yes every frame counts for something

the fcr additions here just help u start running 1 frame faster (or mayber 2).
this is a bit of help in diablo.

_________________
Magic missile doesn't kill people, wizards who cast magic missile kill people.

Back to top
View user's profile Send private message 
Knifer


Joined: 05 Dec 2004
Posts: 1333
BNet Acct/Realm: Hawaii/Oregon
Offline
1.39 Silvarrr

PostPosted: Wed Oct 12, 2005 11:24 pm    Post subject:  

as said it is based on fcr, but id recommend that you have at least SOME fcr on him rather than none. you will notice a large different between a 15 frame (0 fcr) and 10 frame (75 fcr) when casting. the advantage of getting the fcr is that when you cast foh, it will go off fast and you will have time to charge around while dodging any projectiles that are sent at you. if you have a slow fcr, you will be basically be standing there and will not have any down time where you can move around.

as for stuff to put in the weapon, your best bet would probably be stat jewels

_________________
*supercow2000 *supercow2005 Last.fm

Back to top
View user's profile Send private message AIM Address 
Knarl
You're Doomed


Joined: 06 Feb 2004
Posts: 4254
BNet Acct/Realm: USWest NL: *IK_Knarl, *NewKnarl2
Offline
1.21 Silvarrr

PostPosted: Thu Oct 13, 2005 12:17 am    Post subject:  

Ehhh wrote:
forsaken wrote:
a few milliseconds doesn't even make up the time in one frame. hell, i dont think there are even monitors that can update at millisecond speeds...

Oh boy...where to start.

There are something like 24 or 25 frames per second in this game. My CRT monitor has a 60Hz refresh rate (refreshes 60 times a second, this is sort of slow too). So the monitor is easily fast enough. I don't know about LCDs and I don't like them for gaming, but even those are starting to have very fast response times (8ms is high end from what I've seen). Note that 8ms is 8/1000ths of a second (125Hz) and 1 frame is 1/24 or 1/25 of a second (41.67ms or 40ms). Worst argument I've ever heard.

If a few frames is so unimportant, why bother with fhr/fcr/fpa, etc. for anything? Sure FCR on FoH isn't as important as FCR with a no delay spell, but it still gives you that little bit of extra maneuverability and can mean life or death in some situations.

If I didn't have 75% FCR on my FoH switch, I probably would not have beaten Knarl's necromancer because I probably would have been raped by bone spirit trails. Standing still is just not something you want to do in pvp and the longer your cast rate is, the longer you are standing still.



I agree 100%.

_________________
Vahn wrote:
For others claiming that lld is strictly levels 9-30, they are just simple-minded kids following what they have heard these recent years.

Back to top
View user's profile Send private message AIM Address 
Kinkykowboy


Joined: 26 Jun 2005
Posts: 490
BNet Acct/Realm: Canada, Eh?
Offline
0.00 Silvarrr

PostPosted: Thu Oct 13, 2005 4:03 am    Post subject:  

Alrighty, thnx guys.

Ill probly just throw on 2x Spirits = 75+% Fcr Smile

~Kinky.

_________________

Back to top
View user's profile Send private message 
Meegz ?

Joined: 19 Nov 2004
Posts: 2671
BNet Acct/Realm: *meegz @ east ladder
Offline
39.74 Silvarrr

PostPosted: Tue Oct 18, 2005 8:51 pm    Post subject:  

2xperfect spirits = 70% fcr, yes?
_________________
Napalm loves the little children, all the little children of the world,
Red and Yellow, Black and White
They are Candles in the Night
Napalm loves the little children of the world.
Back to top
View user's profile Send private message Yahoo Messenger 
Display posts from previous:   Sort by:   
Page 1 of 1 [14 Posts]  
Post new topic   Reply to topic View previous topic :: View next topic
 Forum index » Diablo 2 Discussion Section » LLD Discussion
Jump to:  

You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum


Powered by phpBB © 2001, 2005 phpBB Group
[ Time: 0.8834s ][ Queries: 47 (0.7052s) ][ GZIP on - Debug on ]