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Phyre


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PostPosted: Fri May 14, 2004 6:37 pm    Post subject:  

So let me just make sure I have this correct:

1) You get the charge even if your target moves out of your range thus you don't do damage.
2) You don't get the charge if your attempt to get charges was blocked.

What happens if you miss due to insufficient AR while getting charges? Is this why you need to use Eth weapons while charging? Since without Eth it would seem very difficult to get any charges off of a high def barb/pally.
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meitou

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PostPosted: Fri May 14, 2004 7:04 pm    Post subject:  

Phyre wrote:
So let me just make sure I have this correct:

1) You get the charge even if your target moves out of your range thus you don't do damage.

That's what I experienced in 1.09 with my lvl 9 asn.

2) You don't get the charge if your attempt to get charges was blocked.

When you both standing still, yes.


What happens if you miss due to insufficient AR while getting charges?

Not sure about this, but I guess if you won't hit due to AR/DEF, then you won't get charge.


Is this why you need to use Eth weapons while charging? Since without Eth it would seem very difficult to get any charges off of a high def barb/pally.


Yes, it's just a thought though, not my experience in high lvl duel.
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Phyre


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PostPosted: Sat May 15, 2004 7:56 pm    Post subject:  

Just to get everyone's opinions, do you guys feel that going with a charge build is worth it? In the time it takes you to charge up, the other guy might have already dealt enough damage that its over already. Then again, if you can get the charges up and get them to stick for more than one kick, I guess it might give you a pretty big edge.

So, is it worth it in your opinion? Also, I'd imagine its more/less effective against certain builds, I'd like to see what you guys think on that topic as well. I'd imagine high def barbs/pallies would be the toughest since your chance to charge will be low, and obviously anyone with a minion out is just asking for quick charges.
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Belarathon


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PostPosted: Sat May 15, 2004 10:38 pm    Post subject:  

in pubbies where you don't need to exactly keep the upmost honor you can charge off monsters and then kick them Razz but that will only last till monsters die and peopl will hate you. for vs real duelers i wouldn't do it! i think that trying to charge up on a char designed for kicks isnt worth it and you shoul djsut kick from the start.. imo
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Belarathon


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PostPosted: Sat May 15, 2004 10:39 pm    Post subject:  

oops i forgot to say something i meant to say.. i say that kick stuff not from making a kicker, but from dueling kickers on various chars i have, the rare ones that try and charge up first are usually easier cause by the time they charge up if they aren't dead already they have like 1/10 hp left
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Jerkazoid


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PostPosted: Sat May 15, 2004 10:47 pm    Post subject:  

characters with minions are good to use this on ofcourse.

from my exp if u kill them by charging up,, u could kill them with just kicking, and do better.

it has potential but its inherintly tough, your ar is low (about 3000), the attack is slow (relative) and interuptible( Sad )

the sol rune setups will require charging though.
Sokker must now charge up in order to kill me,.. he still wins sometimes BTW. (thinking about lowering my blocking to see if that helps keep the charges off more)

again.. i gave up for now, need others to look into it. i tried it.. and it sorta failed

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Last edited by Jerkazoid on Sun May 16, 2004 12:29 am; edited 3 times in total
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meitou

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PostPosted: Sat May 15, 2004 11:02 pm    Post subject:  

Phyre wrote:
Just to get everyone's opinions, do you guys feel that going with a charge build is worth it? In the time it takes you to charge up, the other guy might have already dealt enough damage that its over already. Then again, if you can get the charges up and get them to stick for more than one kick, I guess it might give you a pretty big edge.

So, is it worth it in your opinion? Also, I'd imagine its more/less effective against certain builds, I'd like to see what you guys think on that topic as well. I'd imagine high def barbs/pallies would be the toughest since your chance to charge will be low, and obviously anyone with a minion out is just asking for quick charges.


Not sure Very Happy
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Jerkazoid


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PostPosted: Sun May 16, 2004 12:24 am    Post subject:  

if it was to work it would most likley begin with a single charge only version imo.
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meitou

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PostPosted: Mon May 17, 2004 10:04 pm    Post subject:  

Jerkazoid wrote:
(thinking about lowering my blocking to see if that helps keep the charges off more)

again.. i gave up for now, need others to look into it. i tried it.. and it sorta failed


That sounds a good idea vs another kicker with your sol set up. What sorta failed?
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DiGiTaL]PRO[


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PostPosted: Mon Aug 23, 2004 4:28 pm    Post subject:  

If I were to make a lvl 31 kicker, should i use ik boots/ik gloves/belt

or ik boots/string/blood fists

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Jerkazoid


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PostPosted: Mon Aug 23, 2004 6:12 pm    Post subject:  

never tried it, but what i would do:

Ik set (gloves,belt,boots) + rockstopper.

get a +2 MA hand scythe with some skills on it like Burst of speed (if possible) or Dragon flight. the skills will help u keep weapons block up a bit and give you shadow, also get 1 into tiger strike incase)

sheal the thing.. if u got 2 sockets eth as well.

angleics, 1 soj, spirit shroud and whitsans.
then make sure u got ar/life sc's. (try to hit above 8000 ar)

if u dont have combo ar/life charms DONT use just ar charms.. use Pdiamond in the shroud and stopper to help first.. then if u think u need it add some ar charms for defense characters

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DiGiTaL]PRO[


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PostPosted: Mon Aug 23, 2004 6:40 pm    Post subject:  

Quote:
also get 1 into tiger strike incase


i thought it was like a main skill?

i havent used any points yet, and im not sure what im doing.

ill get all that gear as well

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Jerkazoid


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PostPosted: Mon Aug 23, 2004 6:44 pm    Post subject:  

ts is for those under 25.

the hybrid charging approach begins to fail once u get to the age of holyshield and good defence builds (around 21+)

u DONT want to try to use a TS + kick appaorch then.. u will usually fail to get charges fast enough.

oddly enough i get into a habbit of using TS often on my 29.. but its not always..

just a few left over points put into TS.. make sure u got atleast 1 into it though, i do still use it often enough

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Last edited by Jerkazoid on Mon Aug 23, 2004 6:47 pm; edited 1 time in total
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DiGiTaL]PRO[


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PostPosted: Mon Aug 23, 2004 6:45 pm    Post subject:  

k put 1 in it... if i wouldnt use it, then what skills shoiuld u ut into
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Jerkazoid


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PostPosted: Mon Aug 23, 2004 9:35 pm    Post subject:  

TS is used on rare occosioans.. i use it on low defense builds like zons . or low def zealots. tanking sorcs ...i charge up a little on druids minions and such, shadows sometimes.usually i use it on other kickers.

like i said 1 point, and try it out in your duels,, youll figure it out.


----kick dmg oddity----

I was dueling Poe today (29 kicker) and we came to a very odd conclusion..for some reason his kick dmg was not getting factored correctly at all times.

the funny thing is i think i had this exact oddity happened to me a while back against sokkerman , id like to beileve that the code is just bugging out on me rather then somehow i can own vs Poe, and sokker can own vs me

EDITED:
the answer was explored and archived here:
http://wirsz.phpwebhosting.com/LLDBB2/viewtopic.php?t=2617&highlight=bug

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Last edited by Jerkazoid on Thu Oct 14, 2004 8:07 pm; edited 1 time in total
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