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 Forum index » Diablo 2 Discussion Section » General Discussion
Magic resist shield worth it?
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Belarathon


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PostPosted: Tue Jun 15, 2004 2:28 pm    Post subject:  Magic resist shield worth it?  

I've just crafted a deflecting mod, 10%magic resist, mdr 2, fire res 14
level 28 require kite shield. I've also made a few others but none with deflecting and 10%. My question to you guys is, do you think it's worth it to take out whichever shield you are using to use this 10%magic resist/2 mdr shield vs necros and hammerdins in LLD?
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Jerkazoid


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PostPosted: Tue Jun 15, 2004 2:28 pm    Post subject:  

you might as well.

either that or try to boost your dmg or whatever else with a 3 sock shield..
in the scope of things 10% isnt much, its probably better to just boost your dmg a bit more,

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ThatGuy

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PostPosted: Tue Jun 15, 2004 2:29 pm    Post subject:  

With a conc barb, yes.
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Belarathon


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PostPosted: Tue Jun 15, 2004 2:41 pm    Post subject:  

10% is kind of a lot. its perfect for what you can get on them o.O my friend's hammerdin does 2,000 hammer and what's that for pvp dmg?
340?
then 10% of 340 is 34
so saving you 34 dmg everytime you get hit if you get hit 3 times that's already 100 life saved. i still dunno if its worth it though. maybe with 15 mdr string and 15 mdr viper + this shield you could get mgc dmg down a bit
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Jerkazoid


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PostPosted: Tue Jun 15, 2004 2:48 pm    Post subject:  

just remember MDR factors fisrt.. i think.. thats a good question

yes
if u have 1000 life, then 10% res is saving you 100 life.

could the shield give u 100 life? no ofcourse not..

but could it raise your dmg more then 10% of what it was?.. possibly,, for paladins the answer is easy a 4 sock 65% shiled is big part of their dmg

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Belarathon


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PostPosted: Tue Jun 15, 2004 2:56 pm    Post subject:  

i dunno if i was a pally i would stick to my 4 socket shield but any other melee char i think i would want a 15 max'd 2 mdr 10%mgc resists shield over a 30 max vbsod. what do you think about caster though? think sorc should use it over visc, vs a necro? or should a necro use it over his head? probably not, or a hammerdin over his.. +1, deflecting mod shield?
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Belarathon


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PostPosted: Tue Jun 15, 2004 2:57 pm    Post subject:  

once my friend's lvl 35 necro comes on im gonna test using the mgc res shield vs not using it on my healer o.O see how much it makes a difference
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Belarathon


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PostPosted: Tue Jun 15, 2004 3:07 pm    Post subject:  

I tried it vs a lvl 35 white necro and it saved me about 40 life per hit average. I don't know if I can think of a better shield to use vs necro o.O
Either a 30 max magic shield, 15 max shield that saves you 40 life per hit, or 45 max plain shield. or for a sorc between 1 sorc skill or 40 life per hit i dunno. i think it's a good shield now that i tried it out
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GODZ!
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PostPosted: Tue Jun 15, 2004 3:12 pm    Post subject:  

can't help yah here :(. i don't high lvl lld ne more. sides my pubbie zon.
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Belarathon


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PostPosted: Tue Jun 15, 2004 3:14 pm    Post subject:  

i'm spamming my own thread now but i tested vs a hammerdin with 1961-1990 dmg so not much difference between max and min... and it saved me 45 life once, 65 life 2nd time, and 100 life the 3rd time.
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MysticFalcon182


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PostPosted: Tue Jun 15, 2004 3:17 pm    Post subject:  

Well, I'd obviously keep it! Smile

Hammerdins, however, are fairly easy to kill though >_> unless they get smart and see what you're trying to do.

With enough life, 10% reduction would be allowing you to take several more hits than usual.

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Belarathon


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PostPosted: Tue Jun 15, 2004 3:55 pm    Post subject:  

ya, well i'm teaching this hammerdnif riend of mine how to use his hammerdin, even though i've never used one myself i oddly know how to us eone without tele pretty super well. so soon enough he should be working pretty well, i think he will be able to beat any char but a good necro, he was dueling a white necro in a game i was just in though and he beat him a few times
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MysticFalcon182


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PostPosted: Tue Jun 15, 2004 4:01 pm    Post subject:  

I've found that Alt + Click with Teleport will allow you to perfectly Teleport right below the Hammerdin, which I can CS them Smile

Against White Necromancers, though... You'll just be trapped again and again if you're trying to reach them.

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Belarathon


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PostPosted: Tue Jun 15, 2004 4:11 pm    Post subject:  

How can bone prison trap anything with a teleport staff on switch which you always have on switch when facnig a necro!
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Belarathon


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PostPosted: Tue Jun 15, 2004 4:12 pm    Post subject:  

Besides a good hammerdin without enigma will never stand still so good luck getting under him, he won't be in the same spot for over 1 second Smile
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