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Daemon
Joined: 28 Nov 2004 Posts: 169
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Posted: Wed Mar 30, 2005 4:20 pm Post subject:
Lvl 18 Kicksin socketing ? |
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So I'm working on making a lvl 18 kicksin through a build I modified a bit. I'm looking at using rixot's keen short sword as my weapon for the extra ar and cb. Now I'm already looking at about 2500 AR as is. After looking through options I decided on either a perfect amethyst for another big AR boost or an Eth rune. Question is how does the -25% defense on the eth rune work in pvp? I searched around a bit and couldn't find any other info on it. Any ideas?
*edit* sry didn't check close enough, I'm at about 3600 Ar currently
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ATOMICMAN
Official LLD101 Drunkard
Joined: 01 Mar 2004 Posts: 2740 BNet Acct/Realm: *ATOMICMAN-LLD USEastNL Retired
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Posted: Wed Mar 30, 2005 5:04 pm Post subject:
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eth will work but the ar in the weapon will not
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Daemon
Joined: 28 Nov 2004 Posts: 169
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Posted: Wed Mar 30, 2005 5:11 pm Post subject:
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hmmm interesting, because the +20% ar on the sword itself does affect the final ar in my dragon talon according to the char screen. Unless this is a bug I didn't know about. Guess I'll see how the eth works.
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just shdw
Joined: 05 Nov 2004 Posts: 3478 BNet Acct/Realm: US WEST [NL]
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Posted: Wed Mar 30, 2005 9:54 pm Post subject:
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eth rune does 12.5% in pvp after you hit them once. dont use rixots there are better things out there. steel blade talons are ok ( i think its steel anyway ). i wouldnt use eth since most 18's have fairly low defence and your ar is enough, use a stat jewel or something like that. i'm not sure if weapon ar adds to kick ar if it does you should probably p amethyst it then.
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Daemon
Joined: 28 Nov 2004 Posts: 169
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Posted: Wed Mar 30, 2005 10:25 pm Post subject:
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well teh main use I need it for is the cb as my own dmg is fairly low and the cb is severly needed to make her competitive. Would crushflange be a better option wiht the higher cb?
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Jerkazoid
Joined: 06 Feb 2004 Posts: 2902 BNet Acct/Realm: wscl
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Posted: Wed Mar 30, 2005 10:30 pm Post subject:
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the BIG kicker thread speaks of your questions. and answeres them. (on page 8 or 9)
pvp -target def% is cut 1/2 so as said each eth does = -12.5%,
it also works on FINAL defence, wich means its very powerfull when u have 6 of em, taking def down 75% !of what the char has on their char screen.
and it does xfers to kicks, but -target def% is always on, u dont have to hit to make it work.
teh ar on weapons does xfer to kicks,, but its not displayed on the char screen.
id recomend that on big def chars (ones whose def = or > close to your ar ) then use some hybrid 4 eth 2 pamythyt weapon to giveurself a much better chance to hit.
on anything else Pamythysts AR boost will likley be better...
flange + amythyst is what id suggest
also try using some TS to charge up the kick dmg. it can be quite effective
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Daemon
Joined: 28 Nov 2004 Posts: 169
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Posted: Wed Mar 30, 2005 11:10 pm Post subject:
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OK current setup:
20% ed jeweled Biggins or maybe 3 soc crown with prubys?
Twitch open soc (pruby or 20% ed jewel?)
VbsoD ( 2 open socs) 20% eds?
Rixot's with eth or Crushflange with pamethy or steel bt
blood fist
deaths sash
angelics
currenty sigs boots, trying to gamble a better pair
18 Dragon Talon
1 Claw Mastery
1 BoS
Currently doing about 140dmg per kick
life is kinda low so thats why I was thinking the pruby route. Anyways so far I can hold my own against some builds, otehrs I'm having issues. Any ideas feel free to throw out there.
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Jerkazoid
Joined: 06 Feb 2004 Posts: 2902 BNet Acct/Realm: wscl
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Posted: Wed Mar 30, 2005 11:23 pm Post subject:
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sigs boots is fine.
to get a good def + ar boost add sigons helm + gloves. (i dont recomend biggens.) thegloves give +10 str so base 60 +gloves = 70 for sig boots.. works well
100%ed OFF weapon adds to kick dmg... but it adds final dmg based on boots... wich means with 100% off weapon ed% 8-16 kick sigons boots add another 8-16 final dmg, (or 1-3 pvp) pretty worthless. so go for another socket option (ruby would be much better then a 20% jewel)
put 1 point into TS, its ed% adds MUCH more dmg and the charges can last more then 1 kick. ull get more like 200-300 kick dmg with 3 charges
not unless u had war boots (30-80 dmg) would an extra 100% ed from jewels make a slight desirable addition.
perhaps ith rune your VBosd to add more DTM.
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Daemon
Joined: 28 Nov 2004 Posts: 169
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Posted: Wed Mar 30, 2005 11:32 pm Post subject:
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So an improved setup would then be:
3 pruby'd crown
Pruby'd twitch
crushflange with pamethyst
angelics
sigs boots
think I may go deaths gloves +sash for the ias
vbsod with stat jewels???
I'll have to do a remake of the sin over the weekend but that shouldn't be too hard. Only problem would be then by taking the dragon talon from 18 to 17 I drop from 4 kicks to 3 kicks. Though I do get the point into ts then. I guess the dmg from the charges would be made up in that
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Jerkazoid
Joined: 06 Feb 2004 Posts: 2902 BNet Acct/Realm: wscl
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Posted: Wed Mar 30, 2005 11:35 pm Post subject:
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Daemon wrote: | So an improved setup would then be:
3 pruby'd crown
Pruby'd twitch
crushflange with pamethyst
angelics
sigs boots
think I may go deaths gloves +sash for the ias
vbsod with stat jewels???
I'll have to do a remake of the sin over the weekend but that shouldn't be too hard. Only problem would be then by taking the dragon talon from 18 to 17 I drop from 4 kicks to 3 kicks. Though I do get the point into ts then. I guess the dmg from the charges would be made up in that |
since u have sigs boots might as well sig gloves for +10 str. unless u really want 15 all res and psn res. but i woulndt worry about psn.
20%ias twitch + 30%ias sigs (or deaths) with flange + lvl 1 bos = 7/3 (good)
stat jewel vbsod is good
_________________ Magic missile doesn't kill people, wizards who cast magic missile kill people.
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just shdw
Joined: 05 Nov 2004 Posts: 3478 BNet Acct/Realm: US WEST [NL]
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Posted: Thu Mar 31, 2005 1:51 am Post subject:
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against casters p diamond vbsod if your resists are lacking, have the ability to use different setups vs different chars you will reap the benefits
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velocity
Joined: 28 Mar 2005 Posts: 868 BNet Acct/Realm: Lazy_Dragon69 UsEast-Nonladder
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Posted: Thu Mar 31, 2005 8:05 am Post subject:
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sig gloves + boots and helm is a good set-up ias/str/good ar(based on char lvl) I use it on my lvl18 kicker. Its the best (maybe not the best but its good enough
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Daemon
Joined: 28 Nov 2004 Posts: 169
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Posted: Thu Mar 31, 2005 1:46 pm Post subject:
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OK so the majority of the setup has been worked out, now I just need some ideas for shields. I want to have a few in inv. to switch on and off as needed. I want all to be bsod with other beginning mods. So far ideas are:
VbsoD with 2 pdiamonds for res.
Glorius bsoD with 2 Iths to make 50% dtm total (30% shield 20% angelic)
So one for ele casters and one for meleers.
Other better mods for the 2nd meleer? Shimmering?
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Jerkazoid
Joined: 06 Feb 2004 Posts: 2902 BNet Acct/Realm: wscl
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Posted: Thu Mar 31, 2005 6:02 pm Post subject:
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usually vs viable casters, sins would go c/c but u dont have enough skills to throw around. but you shouldnt need resitance at lvl 18, whast casters are u fighting? (something to think about)
id say the Vbsod would be the best option, getting alot of mana back will help much more...u wont need a lil extra def from glorious.
stats jewels are the best option (ones with dtm ofcourse) but very expensive.
ith is your best affordable option, eth runes give 15% mana regen in shields so that can help incase opponents are not physical dmg.
the sword back hold is also an option, it will open wounds 50% of your strikes. so if u play a little foot tag, u can take serious advantage of the bleeding.
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Daemon
Joined: 28 Nov 2004 Posts: 169
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Posted: Thu Mar 31, 2005 6:10 pm Post subject:
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Hmmm yeah dtm stats I would enjoy but have nowhere near the currency for them.. As for iths aren't they 15% dtm in helm/armor/sheild? Not mana regen. If the are dtm then using 2 of them in a vbsod would be a waste wouldn't it? Even at a 7%dtm from the shield that would still be 7+15+15+20(angelic)= 57% and isn't the cap at 50?
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