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mungloid
Joined: 23 Jun 2008 Posts: 367 BNet Acct/Realm: mungloid--wscl
0.01 Silvarrr
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Posted: Thu Nov 27, 2008 12:58 pm Post subject:
Rabies Question |
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Do I need attack rating for rabies?
or If i swing at them do they automatically get infected>?
thought this would be a fun build for hit and run cuz i was using the caculator and with good gear and right skill placement the damage was
5841-6210
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Puddles
Joined: 06 Jun 2007 Posts: 540 BNet Acct/Realm: Mr_Puddles/USEast Non-Ladder
5.38 Silvarrr
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Posted: Thu Nov 27, 2008 1:40 pm Post subject:
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You do need AR.
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Wank
Joined: 01 Nov 2005 Posts: 3329 BNet Acct/Realm: Imp StormsRaider
57.98 Silvarrr
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Posted: Thu Nov 27, 2008 1:48 pm Post subject:
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AR is required, but most chars only have 1k or less defense, so you won't have to go overboard with it. I'd keep some high AR gear in stash just in case you run into a high defense char though.
_________________
Equipped Lvl 30's:
Froggy-Leap Attacker, Vidala- Bow, Starly-Wind, Haunter-Bonenec, Dragonair-Fissure, Vileplume-Psn Jav, Clefairy- Wc
http://img104.imagevenue.com/loc1100/th_30982_ImpAvatar_122_1100lo.jpg(didnt want to lose that link
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mungloid
Joined: 23 Jun 2008 Posts: 367 BNet Acct/Realm: mungloid--wscl
0.01 Silvarrr
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Posted: Thu Nov 27, 2008 3:12 pm Post subject:
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hmmm so maybe...1 nice ar rare ring or angelic ammy and ring...
but maybe investing 1 point into HoW w/ spirit on switch makes it lvl 5 wonder if that would be enough for barbs
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Jerkazoid
Joined: 06 Feb 2004 Posts: 2902 BNet Acct/Realm: wscl
4.86 Silvarrr
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Posted: Thu Nov 27, 2008 3:38 pm Post subject:
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will probably be worth it to just use a 6eth pick/war axe on something above 3k def though.
_________________ Magic missile doesn't kill people, wizards who cast magic missile kill people.
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mungloid
Joined: 23 Jun 2008 Posts: 367 BNet Acct/Realm: mungloid--wscl
0.01 Silvarrr
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Posted: Thu Nov 27, 2008 4:40 pm Post subject:
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so for gear i was thinking...
helm: 4-5 rabies pelt
ammy: 2 shape shifting
rings: x2 soj
armour: v magi for resists and +1 skills
boots: sanders...im going to want alot of frw (hit and run build)
weapon: Shaeled wep
gloves: sanders, crafted power for knockback, b fist, venom grip
Shield: Ryhme bone
belt: soe or i could use deaths gloves / belt
prebuff: eth spirit prob
charms: maybe x20= frw , x20=15 life
missing anything?
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mungloid
Joined: 23 Jun 2008 Posts: 367 BNet Acct/Realm: mungloid--wscl
0.01 Silvarrr
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Posted: Fri Nov 28, 2008 2:19 pm Post subject:
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got a temp helm +3 rabies 3 sockets with think im gunnaput x2 p ruby x1 shael rune
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Grim04
Joined: 05 May 2004 Posts: 4197 BNet Acct/Realm: Grim04/UWNL
0.00 Silvarrr
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Posted: Fri Nov 28, 2008 2:21 pm Post subject:
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Jerkazoid wrote: | will probably be worth it to just use a 6eth pick/war axe on something above 3k def though. |
6eth?
Won't 4eth be enough...?
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Jerkazoid
Joined: 06 Feb 2004 Posts: 2902 BNet Acct/Realm: wscl
4.86 Silvarrr
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Posted: Fri Nov 28, 2008 6:22 pm Post subject:
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Grim04 wrote: | Jerkazoid wrote: | will probably be worth it to just use a 6eth pick/war axe on something above 3k def though. |
6eth?
Won't 4eth be enough...? |
-target def functions at 1/2 effect in PvP
6 eth would = -75%target def
though you could sub a shael or two, should still be enough.
_________________ Magic missile doesn't kill people, wizards who cast magic missile kill people.
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