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 Forum index » Diablo 2 Discussion Section » LLD Discussion » LLD Guides
.:. Mimes Level 12 and 18 Medic Guides .:.
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Mimes


Joined: 24 Jan 2007
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PostPosted: Sun Nov 25, 2007 1:18 pm    Post subject:  .:. Mimes Level 12 and 18 Medic Guides .:.
Subject description: Make a medic, heal some noobs.
 

I have noticed a lot of "Regen Chargers" running around. Some of them claim to be medics. This guide was inspired by an hold friend on mine. He irritated so many people with his level 30 medic.

His name was Your_Medic, and he would go into LLD games party some newb, and nobody could kill that newb due to his superior healing abilities. Of course that was a level 30 variation. This is a lower level version. This build is also quite un-killable itself.

There will be multiple parts to this guide including:

Level 12 Norm rushed skills
Level 12 Hell rushed skills
Level 12 Gear
Level 12 Stats


Level 18 Norm rushed skills
Level 18 Hell rushed skills
Level 18 Gear
Level 18 Stats


Strategy

Level 12 Norm rushed skills

You want to have the ability to heal yourself through cleansing as well as heal your team mate (or random newb) with holy bolt.

At level 12 only norm rushed you have 15 skills at your disposal.

Offensive Auras
None. You cant waste any points here.

Defensive Auras
12 into Prayer
1 Into Cleansing

Combat Skills
2 into holy bolt

Level 12 Hell rushed skills
Hell rushed at level 12 you have 23 skills at your disposal.

Offensive Auras
1 into might

Defensive Auras
12 into prayer
1 into Cleansing

Combat Skills
7 into holy bolt
2 into smite

Level 12 Gear

Helm: Sig helm/ 3os 15% sup mask or crown with 3x flawed skulls/rubies.

Armor: Blinkbats armor socketed with a flawed skull. Or you could use a 4os gothic plate with 4x flawed rubies or skulls.

Belt: Sigs belt/ Deaths belt / Snake cord ( 5 life rep) or Hsarus belt

Weapon: 3 Prayer 3 Cleansing 3 Holy bolt Scepter would be ideal. Try shopping for a 3 prayer 3 holy bolt scepter. This would still be great. Anything close to these stats will do. This item makes or breaks your medic.

Shield: Vulpine/Strong boneshield of deflecting 2os socketed with flawed skulls(ATD) or elds (less dex for max block)

Boots: Sig boots/Hotspurs/rare 20/10 boots/ Hsarus boots (for def bonus)

Gloves: Bloodfists or Sig gloves would be your best options.

Rings: Angelics. Life + Regen + Ar

Amulet: More life + DTM. sweet deal.

Level 12 Stats

Strength: Enough for gear

Dexterity: Enough for max block

Vitality: The rest

Energy: None

Ill Edit the rest in later when i have more time.

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Last edited by Mimes on Sun Nov 25, 2007 3:14 pm; edited 1 time in total
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Torrent


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PostPosted: Sun Nov 25, 2007 1:42 pm    Post subject:  

You could just make a lvl 8 healer so as not to be hit, and just chug mana pots while using prayer + bolting friendlies. Instead of using things that would help vs other characters, you would just have a bundle of mana items, like a flawed sapphire helm/armor, lenymo, hands of broc, pelta, etc.

bm city yes, but itd be fun.

also you put 13 points into prayer at level 12, prolly just a typo.

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http://lld101.com/viewtopic.php?t=44473 (for my own reference)
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Mimes


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PostPosted: Sun Nov 25, 2007 3:16 pm    Post subject:  

i used to have a lvl 8 one. But with this char, max block and a large amount of rep life makes it almost impossible for other duelers to kill you.

Thanks for the correction with prayer. Idk why i put 13... anyways i edited that.

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Puddles


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PostPosted: Mon Nov 26, 2007 1:55 pm    Post subject:  

Mimes wrote:
i used to have a lvl 8 one. But with this char, max block and a large amount of rep life makes it almost impossible for other duelers to kill you.

Thanks for the correction with prayer. Idk why i put 13... anyways i edited that.
It's easy to be killed unless you dodge attacks since this is the mostly the same thing as a Replenish Smiter Neutral. Have a Crushflange on switch for Smiting (you should put a point in Smite for the normal rushed version as well).
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Mimes


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PostPosted: Mon Nov 26, 2007 4:24 pm    Post subject:  

i got a bit distracted yesterday when i went on to look at my medic. An old friend was on. My medic has a crushflange on switch so he can cb them down a bit, as well as knock them back.

My medic has max block and a fairly decent amount of life. Unless its a level 18 zealer or kicker/jabber who is actually a decent LLD, i can take a good deal of damage, walk away from them for a few seconds, then be back to full life. Since he blocks 3/4 attacks, and has a great deal of life rep, noobs, vllds, and poorly built/geared level 18s cant kill me.

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Squid


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PostPosted: Tue Nov 27, 2007 12:26 am    Post subject:  

Torrent wrote:
You could just make a lvl 8 healer so as not to be hit, and just chug mana pots while using prayer + bolting friendlies. Instead of using things that would help vs other characters, you would just have a bundle of mana items, like a flawed sapphire helm/armor, lenymo, hands of broc, pelta, etc.

bm city yes, but itd be fun.

also you put 13 points into prayer at level 12, prolly just a typo.


I just made a level 8 one. I found a 3 prayer/3 holy bolt scepter so I figured I just had to. With leymo and enough flawed skulls you don't need mana potions, though of course they help if you want to be holy bolting constantly. I also have a bunch of crappy mana charms, but I am not sure how much they help. At level 8 there is no reason not to use sigon's shield for the extra skill (with 15 req jewel of course, to save stats for energy). If I remember correctly a normal rush is enough to get prayer/holy bolt max for the level. I considered hell rushing to be able to get might or defiance as well, to be even more annoying, but its just not really worth it.
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