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 Forum index » Diablo 2 Discussion Section » LLD Discussion
LVL 29 TRAPPER
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Vietthehand

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PostPosted: Sun Mar 21, 2004 1:52 pm    Post subject:  LVL 29 TRAPPER  

has anyone made a trapper since 1.10 came out? im thinking of making one for the tourney but i dont know if it will work or not.
Gear
Pesant crown
skin of the vipermagi
2 soj
1 skill amy(hopefully with faster cast)
magefists
cow/sanderboots
2 plus to skill claws
crafted caster belt

I know thers no cbf but im mainly looking to kill a certain necro that im thinking doesnt have cold dmg Rolling Eyes

Skills
6 lighting sentry
16 charged bolt sentry
1 Wake of fire
1 mindblast
1 burst of speed
1 shadow warrior
1 weapon block
5 prerequisites
so with 7 skills the lighting sentry will do 3-516 dmg, 11 dmg after pvp and 75 resists
im not sure if i need dragon flight though.

What do you guys think? do you think this is enough to kill a necro?
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VoicesLLD

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PostPosted: Sun Mar 21, 2004 2:15 pm    Post subject:  

trappers arent allowed mind blast. and by the looks of it, sins havent been changed to 29 yet. so they're still at 27.
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Vudoo35

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PostPosted: Sun Mar 21, 2004 3:26 pm    Post subject:  

Shocked

one, why is mb for lev 29 trapers not allowed?
and asn should be at lev 29. I really havent seen a good asn at 27 ( any type ) since the old ts one in .09 where it was lvl 18.

traps, lets do math. lol. lets say we making lev 29 asn with 32 points to skills.

29 w/out mb light sen dmg
1pt pre
1pt bos
1pt fireblast
2pt shockweb
20pt bolt sen
6pt LS ( main skill )
(not exact dmg but very close)
at this point, traps will do 3-263 dmg

plus item gear from 2xsoj, 1 wep, 1 helm, 1 amy, 1 armor
this will boost LS by 6 lvls. dmg now is 3-579

wow. how sucky can this get.
579/6 pvp = 96.5 dmg then add 75% res = 24.125 dmg per trap's shot
( most ppl have 800 - over 1k life but lets say 800 , would take 32 shots to kill them )

with 80 % res ( holy thunder rune word ) = 19.3 dmg
( 800 life - 42 shots to kill them )

come on guys, how sucky can this get? I mean, u have to be running around pot shotting and thats if u get the max dmg of 579 dmg since the medium for trap dmg is around 300 dmg.

haha without mb, u just run set n run.

+++++++++++++++++++++++++++++++++++++++++++

lets say we use wof.
the base would be

1pt pre
1pt bos
1pt fireblast
20pt wof
9pt woi

thats 129 dmg for wof
after +6 skills = 208

208/6 pvp = 34 dmg + 75% res = 8.6 dmg
here's with hotspure or nonkize 85% res = 5.1 dmg

wow!! god the traps own.
++++++++++++++++++++++++++++++++++++++++++++

Here's the mb question. The only reason mb is not allowed is because of stun. But trappers need stun or the weak dmg and the ability for the opponent to just move out of the way of ls or wof.

i dont see trappers doing 100 dmg after pvp and after resist. And how is this ballance vs 2k fbs , 5-700 bs, 3k charge?

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Knarl
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PostPosted: Sun Mar 21, 2004 3:31 pm    Post subject:  

Meh, I need to redo the rules someday.

Trappers will be lvl 29 most likely, and I'm not sure about mind blast as of right now. Vs. Melee it's definitely banned, but vs. ranged...I dunno. I'm not too concerned about it but it is rather cheap...heck, trappers are just that...cheap. There's no way around that. Just lay traps, run around, and spam mind blast everywhere. Whoop de doo.

And no, it's probably not going to be enough to kill the necro in question considering the necro has 75% light resists and mucho life, coupled with uber dodging and spear aiming skillz. Rolling Eyes


So what should be done about mind blast? Ban it completely because it basically renders your opponent helpless...and that takes away the whole point of the duel. Just IMO though, but I've always hated trapsins so I might be biased.

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Vudoo35

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PostPosted: Sun Mar 21, 2004 9:08 pm    Post subject:  

yea, i understand how cheap it is but still. It should be considered as a good build Still. Vs melee , yea i suppose mb shouldnt be used.

mb vs casters? i would like to think so. lol. I duno how trap asn is going to beat any casters w/ out mb unless u run far far away. but then that dosent work either.

if mb isnt allowed then trap asn should be at lev 30. UNless anyone has any bebate on why lev 30 trap asn w/ no mb is too over powered vs lev 29 who should use mb since if a nec has bone prision, then asn should have mb.

and the necro in question, well, since it is on the top of the food chain as of right now, i have to compare to make a point since things arnt ballance as of today.

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Jerkazoid


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PostPosted: Sun Mar 21, 2004 11:57 pm    Post subject:  

ud probably have to go about lvl 40 to become viable no MB pure trapper vs casters,,, lvl 30 would add nothing helpfull.

MB is pretty cheap, but going c/c with WB + low casting speed its fair.

the 11 frame MB might not even be enough to lock a BS necro. he could still get a spirit out inbetween blasts

PS: dont forget about psycic hammer. it could be an MB substitute, maybe it can be used instead

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Vudoo35

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PostPosted: Mon Mar 22, 2004 10:20 pm    Post subject:  

ummm not likely. hammer = hits some times. its real crap. ( it dosent even get better if the lvls are higher, it just random crap) just like telekenisis. lol. ( cept for teleken adds nicely to manashield syrgies but hammer has none of that )

i would want a mb lev 30 trapper. I guess u can limit how much faster cast the mb can have so not to OVER stun someone.

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Jerkazoid


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PostPosted: Tue Mar 23, 2004 3:22 am    Post subject:  

you've tried a psycic? bc i find it very effective. lvls 14, 15, 17 and 20, and the lvl 20 is such a lil bitch. (its really a joke build)

if i was modivated enough id make that 9 frame lvl 25 psycic.. Mmmm that would be a spicy meatball.

since MB might not be allowed, im very certain a good trapper could be effective with some practice using psycic hammer instead.

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Vudoo35

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PostPosted: Tue Mar 23, 2004 9:56 pm    Post subject:  

still, shoudlnt have to be made to opt like that.


thats like telling a nec to use bone wall instead of bone prision.

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VoicesLLD

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PostPosted: Tue Mar 23, 2004 10:59 pm    Post subject:  

yes, but necros arent allowed to spam prison OR wall...what do you do with mb? spam it.
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Vudoo35

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PostPosted: Wed Mar 24, 2004 2:25 am    Post subject:  

you can use it moderately if its high enough lvl. HEHE.

since there is a rule for not spammin bone pris then there could be rule on spamming mb. Not like there cant be, is there?

Cant cast more then 3 mb in one trap stun session :p
cuz i've tried hammer, u got like 1/10 chance of kb.

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Jerkazoid


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PostPosted: Wed Mar 24, 2004 2:34 am    Post subject:  

Vudoo35 wrote:
Cant cast more then 3 mb in one trap stun session :p


perfectly fair to me

Vudoo35 wrote:
i've tried hammer, u got like 1/10 chance of kb.


my 14 could not have been doing reasonably well if that was the case.
i just tested it righ thtis second on a level 86 barb.. its 100% knockback for me, i dont know how to explain why its so bad for you.

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Vudoo35

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PostPosted: Thu Mar 25, 2004 3:22 pm    Post subject:  

umm... i'll have to test it out more . and by each lvl as well.
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