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MeePwn
Joined: 25 Apr 2010 Posts: 4
0.00 Silvarrr
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Posted: Sun Apr 25, 2010 2:23 am Post subject:
Cubing lvl 9 Jools Subject description: help! best way to do it? |
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so I gatherd hundreds of perfect Skulls and want to Cube myself some cute lvl9 pvp jools.
The formular is [40%of old item level + 40%of character level] and I guess im aiming for a lvl12 ilevel to get the mods I want.
Which level should my character have?
Where should the jool come from that I want to cube?
regards, MeePwn!
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MeePwn
Joined: 25 Apr 2010 Posts: 4
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Posted: Sun Apr 25, 2010 2:36 am Post subject:
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thx to my awesome math skills it seems the best way to do it is finding a ilvl12 jool somewhere and using a lvl18 char to cube them.
am i even right that i need a lvl12 jool?
and if yes, where do i find ilvl12 rare jools?
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Jerkazoid
Joined: 06 Feb 2004 Posts: 2902 BNet Acct/Realm: wscl
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Posted: Sun Apr 25, 2010 5:32 pm Post subject:
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[int].4 clvl + [int] initial ilvl = new ilvl
check sticky http://www.lld101.com/viewtopic.php?p=127106#127106
there you will find
http://www.lld101.com/viewtopic.php?t=16096
_________________ Magic missile doesn't kill people, wizards who cast magic missile kill people.
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MeePwn
Joined: 25 Apr 2010 Posts: 4
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Posted: Sun Apr 25, 2010 5:47 pm Post subject:
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this page http://diablo3.ingame.de/ tells me that cubing with 6skulls results in .4clvl+.4initial ilvl = new ilvl
now whats true?
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Jerkazoid
Joined: 06 Feb 2004 Posts: 2902 BNet Acct/Realm: wscl
4.86 Silvarrr
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Posted: Sun Apr 25, 2010 9:54 pm Post subject:
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MeePwn wrote: | this page http://diablo3.ingame.de/ tells me that cubing with 6skulls results in .4clvl+.4initial ilvl = new ilvl
now whats true? |
they both are. i said the same thing cept i added the [int] notation
Oh, oops i realized i messed up, actually i meant to delete that but it was supposed to say
it's [int].4clvl + [int].4 initial ilvl
_________________ Magic missile doesn't kill people, wizards who cast magic missile kill people.
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D jr
Joined: 07 Dec 2009 Posts: 24 BNet Acct/Realm: Europe ladder
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Posted: Tue Apr 27, 2010 6:58 am Post subject:
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Remember that alvl 12 does not include the "rusty" prefix (alvl 13). I f i would roll a nice AR/-15 req/dex jewel i would feel bad if i'd rolled it at alvl 12, just for the small chance that it could have gotten 20 % ed on it.
It's easy to get rare jewels from normal Andy (mlvl 12), just glitch run her without having any MF on. Now you reroll the jewel with a lvl 23 char.
int (.4 * 12) + int (.4 * 23) = 13
If you get a rare jewel from lets say normal Schenk (mlvl 36) then you could roll the jewel once with a lvl 1 char
int (.4 * 36) + int (.4 * 1) = 14
This is ok because alvl 14 does not include affixes that would make the lvl req go past 9. If you want to reroll the jewel further you need a lvl 20 char
int (.4 * 14) + int (.4 * 20) = 13
The alvl will stay at 13 if you keep rolling with a lvl 20
ilvl > 36 jewels are better not used to shoot for lvl 9 ofcourse
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MeePwn
Joined: 25 Apr 2010 Posts: 4
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Posted: Tue Apr 27, 2010 11:24 pm Post subject:
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very useful advice so far ty
is it possible to 'reroll' eth items like that?
I imbued an eth bladetalon with an lvl18 char.
that means its item level is now 22 (right?)
can I reroll more eth ilvl22 claws when i use a char lvl34 and the 6skull recipe?
22*0.4 + clvl *0.4 = 18
clvl = 33.5
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D jr
Joined: 07 Dec 2009 Posts: 24 BNet Acct/Realm: Europe ladder
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Posted: Wed Apr 28, 2010 9:58 am Post subject:
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Unfortunately it's not possible to reroll eth items. You can reroll the item but it won't be eth anymore. The game takes a new (base) item and rerolls the affixes on it.
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Jerkazoid
Joined: 06 Feb 2004 Posts: 2902 BNet Acct/Realm: wscl
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Posted: Wed Apr 28, 2010 4:32 pm Post subject:
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MeePwn wrote: |
that means its item level is now 22 (right?)
can I reroll more eth ilvl22 claws when i use a char lvl34 and the 6skull recipe?
22*0.4 + clvl *0.4 = 18
clvl = 33.5 |
1) correct, imbue = clvl +4
2) decimals are dropped [int] = integer
[int]22*.4 = 8 not 8.8
so a clvl 33 and ilvl 22 creates ilvl 21
clvl 34 + ilvl 22 = ilvl 21 as well
_________________ Magic missile doesn't kill people, wizards who cast magic missile kill people.
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Hong10
Joined: 10 Mar 2007 Posts: 358 BNet Acct/Realm: *QuatroFun *HeLOL / East SC NL
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Posted: Wed Apr 28, 2010 9:08 pm Post subject:
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alvl 12 if you really only want jewels for armory
alvl 13 otherwise
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