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 Forum index » Diablo 2 Discussion Section » LLD Discussion » LLD Guides
LLD WW barb, build and play
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Magi

Joined: 20 May 2008
Posts: 120
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10.15 Silvarrr

PostPosted: Tue Mar 17, 2009 11:23 am    Post subject:  

(Ladder)
What is everyone's recommendation for "stash" items? This is what I have (from memory):
1. Death's belt for cbf
2. Death's gloves for psn resist. There have been a couple of plaguezons lately
3. Swordback hold when a shield/naga > naga/naga
4. Rare mana/ar ring to help when more mana is necessary
5. Several 15life/9light resist sc's vs. fohers
6. Several 15life/9cold resist sc's vs. cold sorcs
7. Upped Goblintoes vs. barbs
8. Eth/Rep ornate vs. barbs
9. 30frw/10fhr/30+ cold resist/30+ light resist/some dex rare boots vs. cold sorcs and fohers

I have ziltch for stash space remaining so I definately need to figure out a way to consolidate some of this stuff. Also, it's pretty darned tough trying to stat a character based on all the gear switching. Hopefully, when I finally am able to acquire some rare jewelry, some of that stuff will be able to go away.
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meitou

Joined: 17 Feb 2004
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4.11 Silvarrr

PostPosted: Tue Mar 17, 2009 5:55 pm    Post subject:  

I find leap only useful vs fissure druid, and is not necessary.

My stash is full too. I think your choices are good for naga barb. You can probably get mana/ar/resis rings too. And if you have trouble switch out IK glove for death glove, try artisan's light plate of defiance(3s/75% plr) with max jewels.
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Magi

Joined: 20 May 2008
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10.15 Silvarrr

PostPosted: Sat Mar 21, 2009 1:35 pm    Post subject:  

(East Ladder)
I finally got bored enough today to post stats.
First the obligatory screenie (with everyday BvA gear):


Main gear:
Rage Mask of the Squid (3battle command, 2whirlwind, 2grim ward, 80life, 2os, plain ed jewels)
angelic amulet/ring/rare ring with ar+mana+stats+resist
3os Mageplate with 80life/72max dmg
sanders boots
dual robo nagas
ik belt/boots
spirit swords on switch for bo.

lotta switch stuff in stash. most mentioned above. I can go up a bit on damage, resists, block, etc depending on what ive swapped out.
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meitou

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PostPosted: Sat Mar 21, 2009 6:26 pm    Post subject:  

such a godly helm
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mungloid

Joined: 23 Jun 2008
Posts: 367
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0.01 Silvarrr

PostPosted: Sun Mar 22, 2009 5:18 pm    Post subject:  

just a question does any1 use frenzy and does it work well for lld?
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Magi

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PostPosted: Mon Mar 23, 2009 5:12 am    Post subject:  

My personal experience (so far) is that I have not had to use frenzy on my 30 ww barb, even though I put 1 point into it. I can understand it's importance however in certain circumstances (maybe vs. trappers, unwisely played bowzons, maybe a few other things). What I plan on doing is remaking my barb soon to use some rare rings/amulet that I have. In the remake, I won't stat double swing/double throw/frenzy/throw mastery and instead use those points to max my weapon mastery. Then I'll be able to see if there are some situations in which I regret not having Frenzy.

I'll have to remake again anyway, after that, when I upgrade my jewelry and get some decent throwing weapons. Then based on my experiences, I'll decide if I want the second remake to have frenzy.
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meitou

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PostPosted: Fri Mar 27, 2009 8:38 am    Post subject:  

I find that double swing is much more useful than frenzy because double swing attacks much faster. Barb already run fast enough with frw gears and increased speed, so the frenzy's speed bonus isn't that useful, besides it only last a few seconds.

Double throw is most useful vs tornado druid and hammerdin.

You can still do well with ww as your only attacking skill, if you have a good build and know how to play, but double swing/throw will add the fun factor and also broaden the strategies you can use vs certain opponents.
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