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 Forum index » Diablo 2 Discussion Section » LLD Discussion
bow pally
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mungloid

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PostPosted: Mon Feb 09, 2009 5:45 pm    Post subject:  bow pally
Subject description: elemental?
 

well i have heard of a shock charger but what about something similiar but a pally that uses a bow and holy shock and charge to move around?

the damage would be pretty good resists would hurt but just for a fun build and maybe have an insight or spirit and zeal scepter on switch?
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Wank


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PostPosted: Tue Feb 10, 2009 1:32 pm    Post subject:  

Don't forget you will need ar. Best way for this build to work would be to go holyfire and use raven claw. That being said, anyway you build this it would still be terribad.
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clan_iraq

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PostPosted: Thu Feb 12, 2009 2:08 am    Post subject:  

LLD fire ranger works.

By using maxed out holy fire & +skills, you can get a very damaging raven claw attack; you get any +fire damage once when the exploding arrow explodes, and again if it actually 'hits' as a normal attack. So theres a chance that each attack can deal double fire damage. And with proper gear, you're looking at +1000 holy fire aura. So you've basically got the equivalent of 2000 damage fireballs that cost 0 mana, and with charge instead of teleport on switch (which can be a bonus, since some leagues don't let you teleport. Add on a malice scepter with +1 charge for best results).

But 2000 damage fireballs wouldn't be very good for level 30 dueling. As a level 15 build, however, you can get 400 (800) damage a hit, which isn't shabby, but everyone has hotspurs. The REAL bonus of an LLD fire ranger is the fact that if you strength glitch the raven claw, you can make your arrows invisible. The enemies only see you punching like a glitched javabarb, but your attacks are really aoe like fireballs.

So its a competent build, but the damage leaves alot to be desired.
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mungloid

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PostPosted: Thu Feb 12, 2009 12:23 pm    Post subject:  

im confused where did you come up with these numbers with good gear the most holy fire damage i could get was just about 864-915
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clan_iraq

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PostPosted: Thu Feb 12, 2009 12:35 pm    Post subject:  

+2 circlet
+2 amulet
2x sojs
+1 sshroud
+1 magefists

20 resist fire
20 holy fire
1 might
=Level 28 holy fire
+1062 fire damage
177 aura pulses
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mungloid

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PostPosted: Thu Feb 12, 2009 1:12 pm    Post subject:  

well no matter what i wouldnt wear mage fists i need deaths for ias....

i need a point into charge to be able to move
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clan_iraq

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PostPosted: Thu Feb 12, 2009 3:23 pm    Post subject:  

no, you need a malice scepter with +1 charge.

Deaths would push you down from 13 FPA to 11 FPA if you shaeled it. It would bring you from 15 to 12 if you Nef'd it. From 12 to 11 if you had both shael and goldwrap. If you have both shael & goldwrap, you do not need deaths set, since +1 skills is better than 1 frame IAS difference
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mungloid

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PostPosted: Thu Feb 12, 2009 4:42 pm    Post subject:  

ohh then you so much then didnt consider any of that
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zarc

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PostPosted: Sat Feb 14, 2009 2:53 pm    Post subject:  

here
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mungloid

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PostPosted: Sat Feb 14, 2009 6:33 pm    Post subject:  

So i think i have this figured out now
im thinking regen build
2 offensive auras circlet( life , life rep) p skulled
2 offensive auars ammy (life,life rep, ar)
spirit shroud p skulled
x2 sojs
for boots im not 100% sure but either cow kings, sanders or tearhaunch
mage fists
raven claw (nefd or shaeled)

on switch

spirit
and +charge and hs scepter
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