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 Forum index » Diablo 2 Discussion Section » LLD Discussion
Compiled Imbue List
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FudGe


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PostPosted: Mon Oct 01, 2007 10:33 pm    Post subject:  

Roy wrote:
The problem is that not everyone knows what mods people look for on something like eth War Boots. It's not hard to use the imbue calculator (Jerkazoid did a good job explaining in the sticky), so please feel free to add your own contributions to the list.


I'm trying my best to understand the calculator, i'll see if i cant work it out and add them tomorrow.

Ideally on eth war boots, 30rw/10fhr/res/rep.

on the grand crown, "Holy" prefix, rep, 2 sockets.

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Roy
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PostPosted: Mon Oct 01, 2007 10:55 pm    Post subject:  

Ok, pick the mod with the highest level req of those you've listed - unless I've been completely mistaken for the past year, the lower level mods should all be able to spawn as well.

Let's say that it's Holy (I forget the exact level req, is it 27?).

When you Imbue an item, the ilvl (which determines what mods will spawn) will be character level + 4. A good rule of thumb for estimating char levels for imbuing is the level of the mod you want times 2.

So go to the calculator, and pick Grand Crown. Set the item type to be "monster drop rare." Set the char level to 54 and set the ilvl to 58. This corresponds to imbuing a Grand Crown with a level 54 character.

See what mods spawn under this scenario. If Holy is not available, keep increasing the Clvl and Ilvl by 1 (each time Ilvl = Clvl + 4) until you get the mod you want. Then you have the desired level for imbuing.

If Holy is available, then decrease the Clvl and Ilvl by 1 until Holy no longer appears. The previous level is the desired imbuing level.

Does that make any sense?

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breakbeatz2 wrote:
2-15 isnt possible on level 18 jewels. He must mean 2 x 15 maxers


yarly
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FudGe


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PostPosted: Mon Oct 01, 2007 11:18 pm    Post subject:  

Roy wrote:
Ok, pick the mod with the highest level req of those you've listed - unless I've been completely mistaken for the past year, the lower level mods should all be able to spawn as well.

Let's say that it's Holy (I forget the exact level req, is it 27?).

When you Imbue an item, the ilvl (which determines what mods will spawn) will be character level + 4. A good rule of thumb for estimating char levels for imbuing is the level of the mod you want times 2.

So go to the calculator, and pick Grand Crown. Set the item type to be "monster drop rare." Set the char level to 54 and set the ilvl to 58. This corresponds to imbuing a Grand Crown with a level 54 character.

See what mods spawn under this scenario. If Holy is not available, keep increasing the Clvl and Ilvl by 1 (each time Ilvl = Clvl + 4) until you get the mod you want. Then you have the desired level for imbuing.

If Holy is available, then decrease the Clvl and Ilvl by 1 until Holy no longer appears. The previous level is the desired imbuing level.

Does that make any sense?


Problem is that I havent been able to access the affix calc for a few days now ><

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Roy
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PostPosted: Mon Oct 01, 2007 11:20 pm    Post subject:  

Is it still down? I heard that in passing but I haven't used it in quite some time.
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breakbeatz2 wrote:
2-15 isnt possible on level 18 jewels. He must mean 2 x 15 maxers


yarly
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FudGe


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PostPosted: Mon Oct 01, 2007 11:21 pm    Post subject:  

Roy wrote:
Is it still down? I heard that in passing but I haven't used it in quite some time.


yup, try the link.

know of any other calcs?

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Hong10

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PostPosted: Mon Oct 01, 2007 11:24 pm    Post subject:  

lvl 29 War Boots clvl 60
lvl 27 Grand Crown clvl 59
lvl 30 Grand Crown clvl 63 (for +2 barb/assassin skill tabs)

btw... Grand Crown for style? Grim Helm have slighly more defense.

I've been using this , recomended by Krajee :3 iirc.

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FudGe


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PostPosted: Mon Oct 01, 2007 11:34 pm    Post subject:  

Hong10 wrote:
lvl 29 War Boots clvl 60
lvl 27 Grand Crown clvl 59
lvl 30 Grand Crown clvl 63 (for +2 barb/assassin skill tabs)

btw... Grand Crown for style? Grim Helm have slighly more defense.

I've been using this , recomended by Krajee :3 iirc.


actually i should be using grim helms now, i dont know why i'm using grand crowns. Its because grand crowns could get 3 sockets and i was cubing eth ones so i could make a radiance for my gandhi sorc. I have a few left over and im shooting for a 90%+ED/2soc/eth rep

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The Cow King


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PostPosted: Tue Oct 02, 2007 3:36 am    Post subject:  

FudGe wrote:
Roy wrote:
Is it still down? I heard that in passing but I haven't used it in quite some time.


yup, try the link.

know of any other calcs?


Here's the best I know of

http://diablo2.ingame.de//spiel/expansion/itemdb/affix_index.php?lang=en&version=lod&patch=111

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heprea
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PostPosted: Sat Oct 13, 2007 3:05 pm    Post subject:  

umm i reques tthat this will get stickied or something :\
otherwise back to up we go \o/

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TheBigL481


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PostPosted: Wed Oct 17, 2007 4:11 am    Post subject:  

Thanks for compiling this list, finally, after this game has been out for X years Very Happy Should come in very helpful
Although....*crosses fingers someone compilies a gambling list for rings, ammys and circlets for 9/18/30, etc*

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wfg-dude

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PostPosted: Wed Oct 17, 2007 3:30 pm    Post subject:  

ubermoose wrote:
As long as its all correct, i think he deserves immortalization in the hallowed ground of "The Sticky".

Should be useful to lots of people, me included.
<-- second the motion however my only criticism Hong is when you update stuff add/edit it to the original post (IE: first list) so we don't have to scroll through the replies for updates.

otherwise: sticky this baby plz!

Another idea: Can meitou and you coordinate and publish ONE thread with all this data??? That makes all this 1,000% more useful rather than switching between them.

***And "TheBigL" gambling is easy if you read the post on affix calc (I think that's the one) gambling is explained pretty thoroughly. That is... if you can understand Jerkazoid and Krajee when they explain ... they sound like they are teaching calculus whenever they try explaining anything.

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Cool Sweet Justice IMHO!!!!
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Torrent


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PostPosted: Sun Oct 28, 2007 4:17 pm    Post subject:  

does anyone know what level would be best to imbue for level 15 tspears with a +1 skill tab mod and 10 ias?
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SSIKness666

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PostPosted: Tue Oct 14, 2008 4:40 am    Post subject:  

what about desired lvl 30 harpoons and other throw weps?
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Puddles


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PostPosted: Tue Oct 14, 2008 11:15 am    Post subject:  

SSIKness666 wrote:
what about desired lvl 30 harpoons and other throw weps?
It's level 55 for level 30 Harpoons. http://www.lld101.com/viewtopic.php?t=33058
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Hong10

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PostPosted: Mon Oct 05, 2009 11:20 am    Post subject:  

Hi, should I add MLD imbues aswell?
I'm asking because they're pretty much about the same as HLD desired mods
I was thinking about Hyperion, Legend Sword, Zweihander and Exec swords as a start

anyways for 49 javs:
Stygiam Pilum and Hyperion Javelins should be imbued on a char lvl 74

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