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IcedShard
Joined: 26 Jan 2007 Posts: 112 BNet Acct/Realm: Us-East, *IcedShard , "Ice(d)"
0.00 Silvarrr
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Posted: Sat Mar 10, 2007 12:21 pm Post subject:
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ww lock-
if you lvl when your in ww u get ww lock and u cant use items or use your stat/skill ptns, leave and rejoin a game to fix
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*IcedShard
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lld_newb
Joined: 19 Mar 2006 Posts: 2423 BNet Acct/Realm: Deserves a spam section.
70.13 Silvarrr
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Posted: Sat Apr 28, 2007 6:13 pm Post subject:
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i dont think ww lock is a very good point out ^^
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Zeiris-lld
Joined: 28 May 2005 Posts: 385 BNet Acct/Realm: siriez, siriez2, zeiris-lld, zeiris, zeiris1
0.00 Silvarrr
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Posted: Tue May 15, 2007 11:31 pm Post subject:
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Ice skating with cloak of shadows:
On a barb with Nadir helm, casting CoS then trying to cast it again while the last one is active moves you, without displaying the full walk animation. So you kinda ice-skate in in a graceful pose.
Tested on singleplayer.
_________________ Retired: Haruspex (30/fissure) Kukamunga (30/hammerdin) Bungabunga (30/charge) NoPotsJustHax (30/regen/charge) AllMyShootings (30/enchant/bowmerc) CapnCapslock (27/mindblast/hammer) Salamander (19/fireball HC disposa-PK) ForgottenName (18/range 5 basher)
Equipped: leaper (14/doublethrow) Flayer (33/firetrapper)
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Me!
Joined: 11 May 2007 Posts: 54 BNet Acct/Realm: Finland
0.00 Silvarrr
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Posted: Wed May 16, 2007 1:28 pm Post subject:
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Zeiris-lld wrote: | ...Tested on singleplayer. |
U can ice skate with stand still button in single...
Single is whole different thing than bnet in bugs like this.
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automannik
Joined: 26 Apr 2007 Posts: 17
0.00 Silvarrr
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Posted: Fri May 18, 2007 7:40 pm Post subject:
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On Bnet, you can ice skate by name-locking while your stamina drains - once you run out of stamina, you glide gracefully behind your namelocked target. Fun times in llduels.
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wOOt
Joined: 06 Jan 2006 Posts: 398 BNet Acct/Realm: \m/ Europe -> Finland \m/
0.00 Silvarrr
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Posted: Sun May 20, 2007 5:00 am Post subject:
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automannik wrote: | On Bnet, you can ice skate by name-locking while your stamina drains - once you run out of stamina, you glide gracefully behind your namelocked target. Fun times in llduels. |
this has been already mentioned.
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ulez
Joined: 26 Aug 2006 Posts: 306
0.00 Silvarrr
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Posted: Sat Jun 02, 2007 9:57 pm Post subject:
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Sorry if anyone as mentioned this in these six pages, because it isn't on Chrono's list.
Correct me if I'm wrong but +Holy Shield Scepters are bugged to be extremely rare compared to the other Paladin skill Scepters(finding and buying). This topic is discussed quite a lot, people spend hours on end attempting to shop them, it's quite an important item.
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Hong10
Joined: 10 Mar 2007 Posts: 358 BNet Acct/Realm: *QuatroFun *HeLOL / East SC NL
0.00 Silvarrr
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Posted: Sat Jun 09, 2007 6:21 pm Post subject:
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hm...
i don't know if this is exactly a glitch... but there's a way to lead akara outside of town
some guy did it to shop wands from her on act 1 with bridge exit
anyone...?
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Waramp
Joined: 02 Jun 2006 Posts: 4788
0.59 Silvarrr
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Posted: Sat Jun 09, 2007 6:33 pm Post subject:
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not a game bug, requires 3rd party program
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Chronotrigger
Joined: 06 Jul 2005 Posts: 1112 BNet Acct/Realm: ladder east/Florida
0.00 Silvarrr
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Posted: Tue Jun 12, 2007 7:43 pm Post subject:
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i have just found a resist glich with my kicker if you up the huradric staff t othe huradric axe and eq on to say my sin wich has a 3 soc crown full of amythist if im holding the axe my could resist will be at 75% for some strnge reson then if i take helm off it goes back to norm i will do ferther testing with convition to se how hi your cold rez goes
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Virtuous
Joined: 10 Jan 2006 Posts: 1257 BNet Acct/Realm: *Vanished
0.00 Silvarrr
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Posted: Tue Jun 12, 2007 8:06 pm Post subject:
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3% FRW SCS are inferior to 5% FRW SCS.
Just the same as an .08 Valkyrie Wing differs from a .11b
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Hong10
Joined: 10 Mar 2007 Posts: 358 BNet Acct/Realm: *QuatroFun *HeLOL / East SC NL
0.00 Silvarrr
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Posted: Mon Jun 25, 2007 2:27 am Post subject:
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hm.. i read all this thread some time ago
i don't remember if someone posted this already..
ok hm..
there's an annoying bug i'm having when chasing town huggers. When you namelock them, then they enter town, you open the trade request and if you step back to outside, it won't let you open your inventory/use skills
(i don't know if it is exactly like this that works)
a way to fix is open a trade request again with someone or wait some minutes.
if this was posted, i?ll be gad to erase this post
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FudGe
Joined: 04 May 2004 Posts: 4079 BNet Acct/Realm: *MaStEr_FuDgE, jacquesstrap on D2JSP
2.11 Silvarrr
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Posted: Tue Aug 21, 2007 6:01 pm Post subject:
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Defense Negation using Inner Sight:
Godz and myself tested this numerous times on open with my lvl 18 jabber setup. When my opponent had -ve defense, I hit them noticeably less than when they had positive defense (we're talking like 9-10defense here).
My 18 jabber has 3.2K AR as well, totally duplicated my items and setup identically for open. Though there is debate about this, I firmly believe (and I think i have proof enough) that this is indeed a bug.
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Pawadin
Joined: 29 Sep 2007 Posts: 2
0.00 Silvarrr
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Posted: Sat Sep 29, 2007 3:22 am Post subject:
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The sorceress lightning and chain lightning skills cast rate is based on Increased Attack Speed this is a long standing bug it looks like they havent fixed it yet, feel free to test youll see
While running, your blocking is one third, and your defense is zero
vouch i always walk instead of runing in pk unless im charging at something, old skool pally duelz used to get so teknikal >_<
Lovin this thread by the way its one hell of a refresher
btw someone was talking about uber D, on average it takes 112 sojs to pop him usually between 95-120 sometimes it will be bellow like 70 and very few times it will reach 130
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Squid
Joined: 04 Aug 2007 Posts: 49 BNet Acct/Realm: WL
29.02 Silvarrr
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Posted: Sat Sep 29, 2007 11:49 am Post subject:
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Pawadin wrote: | The sorceress lightning and chain lightning skills cast rate is based on Increased Attack Speed this is a long standing bug it looks like they havent fixed it yet, feel free to test youll see |
It's based on faster cast rate, those spells just have different break points than other spells. Assassin trap laying is based on attack speed. Maybe you were thinking of that?
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