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 Forum index » Off-Topic Section » Alternative Gaming
StarCraft UMS
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Elusive


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0.00 Silvarrr

PostPosted: Sat Mar 11, 2006 1:52 pm    Post subject:  

diplomacy
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Wank


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PostPosted: Tue Mar 21, 2006 7:16 am    Post subject:  

Angles are rather simple, when you learn how to do them, I don't know many angles, I know about 6, but whats really complicating, learning how to stance. Man thats hard... And idk y but idk what they mean by "shift".
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Icanneverwin


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PostPosted: Wed Mar 22, 2006 9:28 am    Post subject:  

Sniper is an easy map, its always team work,
Lock is really all in he wrist,
Angle = fog of war luck, you move in 1 section than move back to get a place revealed where fog was and magically shot through whatever terrain is in the way. Mirco and shift are the most important tools in just about any non-allied game.
Shift is a matter of setting waypoints, it also gives you "first strike" if you do it well enough.

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Wank


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PostPosted: Mon Mar 27, 2006 7:13 am    Post subject:  

lol that is not an angle thats trail vis and luring Cool
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imMAW

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0.00 Silvarrr

PostPosted: Sat Apr 08, 2006 6:50 am    Post subject:  

So, how do you angle?
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FudGe


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PostPosted: Sat Apr 08, 2006 8:11 am    Post subject:  

Matrix Circle Defence is the best UMS of any strategy EVER Smile
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Icanneverwin


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PostPosted: Sat Apr 08, 2006 10:29 am    Post subject:  

Imp wrote:
lol that is not an angle thats trail vis and luring Cool


Angle is part of shift,
there was a map that demostrated this very well, I think it is called speedball,

Depending on where you are placed in a duel between two ghost with upgraded range. If you lock you are less likely to get the maximum range on it, Angle makes you maximize your range so you get first strike on similar ranged units.

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Wank


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PostPosted: Sun Apr 09, 2006 4:12 pm    Post subject:  

Angle is when your sniper turns faster, thus u shoot faster -____-
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